C and c 3 mods4/4/2024 ![]() ![]() We try to interpret the RTS elements to a very different environment with totally different aspects to balance out gameplay vise and thusly there will be differences in unit functions and some are probably cut out entirely.Īlso we want to expand the arsenal with fitting real world units, but thats all in due time after the C&C units are done. We do not aim to reproduce every unit or building as they are in the original games as certain units are somewhat flawed in a "semi realistic" environment we want to bring to you. ![]() Also a single player campaign has been discussed about and we have some quite thrilling ideas on that too. We've chosen to set up the map so that it has elements from various C&C settings as our goal is to produce units, vehicles and structures with wide perspective on the timeline from Tiberian Dawn to post Tiberian Sun era. We are making a new real life based map with carefully selected 20x20 kilometers of interesting and lore friendly terrain. ![]() Gameplay wise we have planned RTS/Warfare styled gamemode and with the new Arma Zeus DLC we might take a shot at integrating Zeus with our content. Our mod project is heavily influenced by Command & Conquer universe, especially the firts 3 games, Command & Conquer - Red Alert, Command & Conquer - Tiberian Dawn and Command & Conquer - Tiberian Sun,which we love so much and our work is our tribute to the huge and vivid universe C&C games have. ![]()
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